﻿namespace LOLHelper.constant
{
    public class ConstantLOLField
    {
        /// <summary>
        /// summerId
        /// </summary>
        public const string SUMMONER_ID = "summonerId";

        /// <summary>
        /// cellId
        /// </summary>
        public const string CELL_ID = "cellId";

        /// <summary>
        /// 队伍信息
        /// </summary>
        public const string MY_TEAM = "myTeam";

        /// <summary>
        /// actions
        /// </summary>
        public const string ACTIONS = "actions";

        /// <summary>
        /// actorCellId
        /// </summary>
        public const string ACTOR_CELL_ID = "actorCellId";

        /// <summary>
        /// championId
        /// </summary>
        public const string CHAMPION_ID = "championId";

        /// <summary>
        /// completed
        /// </summary>
        public const string COMPLETED = "completed";

        /// <summary>
        /// id
        /// </summary>
        public const string ID = "id";

        /// <summary>
        /// isAllyAction
        /// </summary>
        public const string IS_ALLY_ACTION = "isAllyAction";

        /// <summary>
        /// isInProgress
        /// </summary>
        public const string IS_IN_PROGRESS = "isInProgress";

        /// <summary>
        /// type
        /// </summary>
        public const string TYPE = "type";

        /// <summary>
        /// squarePortraitPath
        /// </summary>
        public const string SQUARE_PORTRAIT_PATH = "squarePortraitPath";

        /// <summary>
        /// name
        /// </summary>
        public const string NAME = "name";

        /// <summary>
        /// alias
        /// </summary>
        public const string ALIAS = "alias";

        /// <summary>
        /// title
        /// </summary>
        public const string TITLE = "title";
    }
}